Traditionally (and since 2014), this session is about immersive visualization, simulation, software, and tools for science, research, scientific visualization, information visualization, art, design and digital twins. Invited speakers and panelists discuss newest initiatives and developments in immersive space as applied to simulation data exploration, scientific discoveries, and more.
Time and Location
Thursday, 14 August 2025
8:00 - 9:30am PDT
Location: East Building, Room 8
Interest Areas: Art and Design, Gaming and Interactive, New Technologies, VR/XR, Research and Education
Tentative Schedule
Welcome to BoF, Tomasz, Bill and AJ
Ray Tracing in Immersive Environments, Stefan Zellmann (University of Cologne)
Warping the Future of Simulation: Accelerated Physics in Python, Mohammad Mohajerani (NVIDIA)
Planet Falconia: Using ParaView as a tool for Image Processing of Remote Sensing Data Through Immersive Visualization, Simon Su (NIST)
AI for scientific Data Analysis and Visualization, Han-Wei Shen (The Ohio State University)
Life-Life Immersive Stories and Volumetric Video Production, Richard Broadbridge (4Dviews)
Cosmic Pointillism: Visualizing Stars, Nebulae, and Galaxies, Frank Summers (Space Telescope Science Institute)
Q&A Panel
Organizers
Tomasz Bednarz (NVIDIA, USA)
William Sherman (NIST, USA)
AJ Christensen (NASA, USA)
Angus Forbes (NVIDIA, USA)
For more information, please e-mail:
tomasz.bednarz at siggraph.org
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Previous Years
2014 2015 2016 2017 2018 2019 SA19 S2021 S2022 SA2022 S2023 SA2023 S2024 SA2024