Traditionally (and since 2014), this session is about immersive visualization, simulation, software, and tools for science, research, scientific visualization, information visualization, art, design and digital twins. Invited speakers and panelists discuss newest initiatives and developments in immersive space as applied to simulation data exploration, scientific discoveries, and more.
Time and Location
Monday, 15 December 2025
Time: 1-2pm
Location: Meeting Room S224/S225, Level 2
Interest Areas: Art and Design, Gaming and Interactive, New Technologies, VR/XR, Research and Education
Tentative Schedule
Welcome to BoF, Tomasz
Insight of Urban Development Through Steet Names, Henry Duh (The Hong Kong Polytechnic University)
Weaving Immersive Futures: A Personal Journey Across Data, Immersive Displays, and Intelligent 3D Worlds, Frank Guan (Singapore Institute of Technology, Singapore)
Updates on Khronos Open Standards for Visualization, Neil Trevett (Khronos Group)
The Expanded Conference on Animation and Interactive Art, Juergen Hagler (University of Applied Sciences Upper Austria)
Presence, Immersion, and the Design of Future Realities, Eugene Ch’ng (Beijing Normal-Hong Kong Baptist University)
Q&A Panel, Frank
Organizers
Tomasz Bednarz (NVIDIA, USA)
Frank Guan (Singapore Institute of Technology, Singapore)
For more information, please e-mail:
tomasz.bednarz at siggraph.org
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Previous Years
2014 2015 2016 2017 2018 2019 SA19 S2021 S2022 SA2022 S2023 SA2023 S2024 SA2024 S2025